CopyPastehas never been so tasty!

snagit

by anonymous

  • 0
  • 0
  • 0
299 views

//=============================================================================================================
//=============================================================================================================
//============================== Imposible VERSION of Pikit for D2NT 3.0         ==============================
//============================== Made 01/04/2010 By Mr.G™ © 2009-2010            ==============================
//============================== Europe Channel : Op G-Crew by Mr.G™ © 2009-2010 ==============================
//=============================================================================================================
//=============================================================================================================
//================================= INDEX :                                   =================================
//================================= 1. Unique - [G01]                         =================================
//================================= 2. Rare   - [G02]                         =================================
//================================= 3. Magic  - [G03]                         =================================
//================================= 4. White  - [G04]                         =================================
//================================= 5. Misc   - [G05]                         =================================
//================================= 6. Set    - [G06]                         =================================
//================================= 7. LLD    - [G07]                         =================================
//================================= Search : Ctrl+F To find specific sections =================================
//=============================================================================================================

//=======================================================================================
//====================================1. Unique - [G01]==================================
//=======================================================================================

//=========================
//==========Glove==========
//=========================

//[Name] == ChainGloves && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] == 40
[Name] == OgreGauntlets && [Quality] == Unique # [Strength] >= 18 && [EnhancedDamage] >= 55 // Steelrends
[Name] == OgreGauntlets && [Quality] == Unique # [EnhancedDamage] == 60 // Steelrends
//[Name] == HeavyBracers && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [ManaLeech] >= 5 // Ghoulhide
[Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Lavagout
[Name] == WarGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Hellmouth
[Name] == Vambraces && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 119 && [ManaLeech] >= 7 && [LifeLeech] >= 7 // Soul Drainers
[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Strength] >= 15 && [ItemHealAfterKill] >= 10 && [LifeLeech] >= 10 // Dracul's Grasp

//=========================
//==========Belts==========
//=========================

//[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80
[Name] == WarBelt && [Quality] == Unique # [EnhancedDefense] == 200
[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 220
[Name] == MithrilCoil && [Quality] == Unique # [Vitality] >= 40 && [DamageResist] >= 15
[Name] == BattleBelt && [Quality] == Unique # [EnhancedDefense] == 170
[Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 170 && [LifeLeech] >= 8 && [DamageResist] >= 15 && [MagicDamageReduction] >= 15 // String of Ears

//=========================
//==========Boots==========
//=========================

//[Name] == LightPlatedBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 60
//[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal
//[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [ItemAttackerTakesDamage] >= 10
//[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [ItemAttackerTakesDamage] >= 10
[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] >= 50
//[Name] == WarBoots && [Quality] == Unique
[Name] == WarBoots && [Quality] == Unique # [EnhancedDefense] >= 200
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal
[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 15 && [Vitality] >= 15 && [PoisonResist] >= 65
[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 14 && [Vitality] >= 14
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 13 && [Vitality] >= 15
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 14 && [Vitality] >= 14
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 10 && [Vitality] >= 15
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 15 && [EnhancedDefense] == 170
//[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Vitality] >= 15 && [EnhancedDefense] == 170
[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [Strength] == 20 && [SkillSkeletonMastery] == 2
//[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != ethereal # [SkillSkeletonMastery] == 2
//[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] == 2 && [Dexterity] >= 25
[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] >= 2 && [Dexterity] >= 25 && [EnhancedDefense] >= 70
//[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25
//[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != ethereal
[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != ethereal # [MaxHp] >= 65 && [EnhancedDefense] >= 200
//[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70
[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Hotspur
//[Name] == DemonhideBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 // Infernostride

//=========================
//==========Helms==========
//=========================

//[Name] == DeathMask   && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220
[Name] == WingedHelm && [Quality] == unique && [Flag] !=  ethereal # [AmazonSkills] >= 2 && [EnhancedDefence] >= 200  // Valkyrie Wing
[Name] == WingedHelm && [Quality] == unique && [Flag] == ethereal # [AmazonSkills] >= 2 &&  [EnhancedDefence] >= 200 // Valkyrie Wing
//[Name] == Armet && [Quality] == Unique # [EnhancedDefense] == 130 && [HpRegen] >= 18 && [ManaLeech] >= 8 && [ItemAbsorbFire] >= 11
//[Name] == GrandCrown && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200 && [LifeLeech] == 12 && [ItemGoldBonus] == 100
//[Name] == GrandCrown && [Quality] == Unique && [Flag] != ethereal # [LifeLeech] == 12 && [ItemGoldBonus] == 100
//[Name] == Shako && [Quality] == Unique && [Flag] == ethereal # [Defense] >= 200
[Name] == Shako && [Quality] == Unique && [Flag] != ethereal # [Defense] >= 141
[Name] == GrimHelm && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 8 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 10  //  Vampire Gaze
[Name] == GrimHelm && [Quality] == unique  && [Flag] == ethereal # [LifeLeech] >= 8 && [ManaLeech] >= 6 && [DamageResist] >= 20 &&  [MagicDamageReduction] >= 10  // Vampire Gaze
[Name] == SpiredHelm && [Quality] == Unique # [PassiveColdMastery] >= 13 && [Dexterity] >= 10 && [ItemAbsorbCold] >= 9 // Nightwing's Veil
[Name] == Demonhead && [Quality] == unique  && [Flag] != ethereal # [Strength] >= 30 && [LifeLeech] >= 10 // Andariel's Visage
[Name] == Demonhead && [Quality] == unique  && [Flag] == ethereal # [LifeLeech] >= 10 // Ethereal Andariel's Visage
[Name] == BoneVisage && [Quality] == Unique # [Strength] >= 35 && [Sockets] >= 2
[Name] == Tiara && [Quality] == Unique && [Flag] != ethereal # [FireResist] >= 70
[Name] == Diadem && [Quality] == Unique // Griffon's Eye
[Name] == Corona && [Quality] == Unique // Crown of Ages
[Name] == SlayerGuard && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 198
[Name] == SlayerGuard && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 190
//[Name] == TotemicMask && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200
[Name] == BloodSpirit && [Quality] == unique # [EnhancedDefense] >= 130 && [ItemToHitPercent] >= 100 && [LifeLeech] >= 10 && [ShapeShiftingSkillTab] >= 4 && [SkillFeralRage] >= 2 // Cerebus' Bite
//[Name] == SkySpirit && [Quality] == unique // Ravenlore
[Name] == SkySpirit && [Quality] == unique # [EnhancedDefense] >= 120 && [Energy] >= 30 && [PassiveFirePierce] >= 20 && [FireResist] >= 25 // Ravenlore
[Name] == EarthSpirit && [Quality] == unique # [EnhancedDefense] >= 170 && [DruidSkills] >= 2 && [FireResist] >= 40 && [ItemAbsorbLight] >= 14 && [ItemAbsorbColdPercent] >= 25 // Spirit Keeper
[Name] == Sallet && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 220 && [ColdResist] == 40 &&  [FireResist] == 50 && [LightningResist] == 40 // Rockstopper
[Name] == Casque && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] == 240 && [ItemMagicBonus] == 50 //  Stealskull
[Name] == Armet && [Quality] == unique # [EnhancedDefense] == 240 && [ItemMagicBonus] == 50 //  Stealskull

//=========================
//==========Armors=========
//=========================

[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillFireball] == 3
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillFireBolt] == 3
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillEnchant] == 3
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillMeteor] == 3
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillChainlightning] == 3
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3
[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillEnergyShield] == 3
//[Name] == BalrogSkin  && [Quality] == Unique && [Flag] != ethereal # [ItemAllSkills] == 2 && [EnhancedDefense] >= 150 && [NormalDamageReduction] >= 15 // Arkaine's Valor
//[Name] == BalrogSkin && [Quality] == unique && [Flag] == ethereal # [ItemAllSkills] >= 2 && [EnhancedDefense] >= 150 && [NormalDamageReduction] >= 15 // Ethereal Arkaine's Valor
[Name] == KrakenShell && [Quality] == Unique # [DamageResist] >= 25 && [Strength] >= 40 && [EnhancedDefense] >= 170
[Name] == ShadowPlate && [Quality] == Unique && [Flag] == ethereal // Ethereal Steel Carapace
[Name] == SacredArmor && [Quality] == Unique // Tyraels
//[Name] == MeshArmor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 220 // Shaftstop
//[Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Shaftstop
//[Name] == RussetArmor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 198 // Skullder's Ire
[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Skullder's Ire
//[Name] == TemplarCoat && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200
//[Name] == TemplarCoat && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200
//[Name] == Cuirass && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Duriels Shell
[Name] == Cuirass && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Duriels Shell
//[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 && [MagicDamageReduction] >= 13 // Skin of the Vipermagi
//[Name] == SharktoothArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Toothrow
[Name] == WireFleece && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 195 &&  [DamageResist] >= 20 && [MagicDamageReduction] >= 20 // The Gladiator's Bane
[Name] == WireFleece && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 190 && [DamageResist] >= 20 &&  [MagicDamageReduction] >= 20 // The Gladiator's Bane

//=========================
//==========Shields========
//=========================

[Name] == Monarch && [Quality] == Unique # [Defense] >= 148
[Name] == HierophantTrophy && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200
[Name] == BloodlordSkull && [Quality] == Unique # [CursesSkillTab] == 3 && [PoisonandBoneSkillTab] == 3 && [NecromancerSummoningSkillTab] == 3
[Name] == SuccubusSkull  && [Quality] == Unique && [Flag] != ethereal # [NecromancerSkills] == 3 && [FireResist] == 30 && [EnhancedDefense] == 150
[Name] == Scutum && [Quality] == unique && [Flag] == ethereal # [EnhancedDefence] >= 220 // Stormchaser
[Name] == Pavise && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefence] >= 240 && [FireResist] >= 30 &&  [NormalDamageReduction] >= 16 && [MagicDamageReduction]  >= 18 // Gerke's Sanctuary
[Name] == Luna && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Blackoak Shield
[Name] == BladeBarrier && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 150  && [DamageResist] >= 20 // Spike Thorn
[Name] == TrollNest && [Quality] == unique && [Flag] !=  ethereal # [Defense] >= 590 && [ArmorClassVsMissile] >=  350 && [FireResist] > 30 && [PoisonResist] >= 40  && [ItemHealAfterKill] >= 7 && [Sockets] >= 3  // Headhunters Glory
[Name] == TrollNest && [Quality] == unique && [Flag] == ethereal # [Defense] >= 590 &&  [ArmorClassVsMissile] >= 350 && [FireResist] > 30  && [PoisonResist] >= 40 && [ItemHealAfterKill] >= 7  && [Sockets] >= 3  // Headhunters Glory
[Name] == SacredRondache && [Quality] == unique # [EnhancedDefense] >= 180 && [PaladinSkills] >= 2 && [EnhancedDamage] >= 75 && [ItemToHitPercent] >= 75 && [MagicDamageReduction] >= 9 // Alma Negra
[Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 198 // Herald of Zakarum
//[Name] == GildedShield && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 195 // Ethereal Herald of Zakarum
[Name] == ZakarumShield && [Quality] == unique # [EnhancedDefense] >= 200 && [Strength] >= 25 && [ItemFireAbsorbPercent] >= 20 // Dragonscale

//=========================
//==========Weapons========
//=========================

[Name] == DimensionalBlade && [Quality] == unique # [EnhancedDamage] >= 150 && [MagicDamageReduction] >= 12 // Ginther's Rift
[Name] == Ataghan && [Quality] == unique # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer
//[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] == 200 // Lightsabre
[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 265 && [Strength] == 10 // Azurewrath
[Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 250 // The Grandfather
[Name] == ChampionSword && [Quality] == unique # [EnhancedDamage] >= 250 && [LifeLeech] >= 7 // Doombringer
[Name] == QuarterStaff && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Ribcracker
[Name] == ElderStaff && [Quality] == unique && [Flag] == ethereal # [ItemAllSkills] >= 4 // Ondal's Wisdom
[Name] == ArchonStaff && [Quality] == unique // Mang Song's Lesson
//[Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 // Kelpie Snare
[Name] == WarFork && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 250 // Soulfeast Tine
[Name] == HyperionSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [ItemAllSkills] >= 4 // Arioc's Needle
[Name] == WarPike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 260 && [EnhancedDefense] >= 80 // Steel pillar
[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 300 && [ItemHealAfterDemonKill] >= 20 && [PaladinSkills] >= 3 && [Sockets] >= 2 // Heaven's Light
[Name] == Caduceus && [Quality] == unique // Astreon's Iron Ward
//[Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 // Bonehew
[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 // The Reaper's Toll
[Name] == CrypticAxe && [Quality] == unique // Tomb Reaver
[Name] == ThunderMaul && [Quality] == unique # [EnhancedDamage] >= 240 // The Cranium Basher
[Name] == LegendaryMallet && [Quality] == unique # [IAS] == 20 && [EnhancedDamage] >= 130 // Schaeffer's Hammer
[Name] == Scourge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 298 && [ItemAbsorbLight] >= 9 && [IAS] == 30 // Stormlash
[Name] == Truncheon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 330 // Nord's Tenderizer
[Name] == Maul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Bonesnap
[Name] == BalrogSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12 // Demon's Arch
[Name] == GhostGlaive && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 13 // Wraith Flight
[Name] == WingedHarpoon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 // Gargoyle's Bite
[Name] == LegendSpike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ManaLeech] >= 15 // Ghostflame
[Name] == FangedKnife && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Fleshripper
//[Name] == Dagger && [Quality] == unique && [Flag] == ethereal // Gull
[Name] == HydraBow && [Quality] == unique # [ManaLeech] >= 8 // Windforce
[Name] == WardBow && [Quality] == unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5 // Widowmaker
//[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170 // Witchwild String
[Name] == GloriousAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 290 // Executioners Justice
[Name] == SilverEdgedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ItemDamageDemonPercent] >= 200 && [ToHit] >= 350 && [ItemAbsorbFire] >= 12 && [ItemHealAfterDemonKill] >= 10 // Ethereal Edge
[Name] == WarSpike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 [ItemMagicBonus] >= 50 // Cranebeak
[Name] == BerserkerAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 // Death Cleaver
[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal // Ethereal Death Cleaver
[Name] == EttinAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 270 [Sockets] >= 5 // Rune Master
[Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 [Sockets] >= 5 // Rune Master
//[Name] == LichWand && [Quality] == unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13 // Boneshade
[Name] == UnearthedWand && [Quality] == unique // Death's Web
[Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 190 && [JavelinAndSpearsSkillTab] >= 4 // Thunderstroke
[Name] == MatriarchalSpear && [Quality] == unique # [EnhancedDamage] >= 280 && [PlusDefense] >= 600 && [FireResist] >= 50 && [JavelinAndSpearsSkillTab] >= 3 // Stoneraven
//[Name] == CeremonialJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Titan's Revenge
[Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 196 // Titan's Revenge
[Name] == FeralClaws && [Quality] == Unique # [EnhancedDamage] >= 260 && [MartialArtsSkillTab] == 3 && [SkillWakeofInferno] == 2 && [SkillWakeofFire] == 2 && [FireResist] >= 70 // Firelizard's Talons
[Name] == BattleCestus && [Quality] == unique # [EnhancedDamage] >= 220 && [ItemManaAfterKill] >= 15 // Shadowkiller
[Name] == WristSword && [Quality] == Unique # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] == 2 && [ShadowDisciplinesSkillTab] == 2 && [ManaLeech] >= 15 && [FireResist] >= 50 // Jade Talon
//[Name] == SwirlingCrystal && [Quality] == unique && [Flag] == ethereal // The Oculus
[Name] == EldritchOrb && [Quality] == unique # [SorceressSkills] >= 3 && [PassiveFireMastery] >= 20 && [PassiveLtngMastery] >= 20 // Eschuta's Temper
[Name] == DimensionalShard && [Quality] == unique // Death's Fathom
[Name] == WingedAxe && [Quality] == unique && [Flag] == ethereal // Lacerator

//=========================
//==========Rings==========
//=========================

//[Type] == ring && [Quality] == unique # [ToHit] >= 50 && [ItemMagicBonus] >= 30 // Nagelring
[Type] == ring && [Quality] == unique # [PoisonResist] >= 28 && [NormalDamageReduction] >= 11 // Nature's Peace
[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 19 // Wisp Projector
[Type] == ring && [Quality] == unique # [LifeLeech] >= 5 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
[Type] == ring && [Quality] == unique # [ToHit] >= 240 && [Dexterity] >= 20 // Raven Frost
[Type] == ring && [Quality] == unique # [ToHit] >= 250 && [Dexterity] >= 15 // Raven Frost

//=========================
//==========Amulets========
//=========================

[Type] == amulet && [Quality] == unique # [ItemLightRadius] >= 5 && [LifeLeech] >= 7 && [ColdMinDamage] >= 2 && [ColdMaxDamage] >= 5 && [ColdLength] >= 10 && [ArmorClassVsMissile] >= 40 // Eye of Etlich
//[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 28 // Mara's Kaleidoscope
//[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 2 // Seraph's Hymn
[Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 35 // Metalgrid

//=========================
//==========Jools==========
//=========================

[Type] == jewel && [Quality] == Unique # [PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5 && [197] >= 1
[Type] == jewel && [Quality] == Unique # [passiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5 && [197] >= 1
[Type] == jewel && [Quality] == Unique # [passiveColdMastery] >= 5 && [PassiveColdPierce] >= 5 && [197] >= 1
[Type] == jewel && [Quality] == Unique # [passivePoisMastery] >= 5 && [PassivePoisPierce] >= 5 && [197] >= 1

//=========================
//==========Charms==========
//=========================

[Name] == SmallCharm && [Quality] == unique
[Name] == LargeCharm && [Quality] == unique
//[Name] == GrandCharm && [Quality] == unique # [ItemMagicBonus] >= 38 // Gheed's Fortune

//=======================================================================================
//====================================2. Rare - [G02]====================================
//=======================================================================================

//=========================
//==========Gloves=========
//=========================

[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 15 && ([Dexterity] >= 15 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80

//=========================
//==========Belts==========
//=========================

[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
//[Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >= 80 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
//[Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60

//=========================
//==========Boots==========
//=========================

[Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 9) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= 80) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70))

//=========================
//==========Helms==========
//=========================

[Type] == Circlet && [Quality] == rare # ([AssassinSkills] == 2 || [NecromancerSkills] == 2 || [PaladinSkills] == 2 || [SorceressSkills] == 2 || [DruidSkills] == 2) && [FCR] >= 20 && [MaxHp] >= 40 && [Strength]+[Dexterity] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2) && [FRW] >= 30 && [MaxHp] >= 40 && [Strength]+[Dexterity] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && ([Strength] >= 20 || [Dexterity] >= 15) && ([MaxMana] >= 40 || [MaxHp] >= 20) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [Strength] >= 15) && ([MaxHp] >= 40 || [MaxMana] >= 60) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [AllResistances] >= 10)
//[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [AllResistances] >= 10)
//[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] >= 2 && ([Strength] >= 25 || [Dexterity] >= 15) && ([FRW] >= 30 || [FCR] >= 20) // can be == ethereal   

//==================== visionary mods ====================

[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && [Strength]+[Dexterity] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [AllResistances] >= 10)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [AllResistances] >= 10)

// ================= Two Socket Helms =============================

[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Helm && [Quality] == rare && [Flag] == ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([EnhancedDefense] >= 100 || [MaxHp] >= 20 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [MaxHp] >= 30 && ([EnhancedDefense] >= 100 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [FHR] == 10 && ([EnhancedDefense] >= 100 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [EnhancedDefense] >= 100 && ([ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemPoisonLengthResist] == 25 && [PaliCombatSkillTab] == 2
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40)
[Type] == Helm && [Quality] == rare && [Flag] == ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([EnhancedDefense] >= 100 || [MaxHp] >= 20 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [MaxHp] >= 30 && ([EnhancedDefense] >= 100 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [FHR] == 10 && ([EnhancedDefense] >= 100 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [EnhancedDefense] >= 100 && ([ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
[Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemPoisonLengthResist] == 25 && [PaliCombatSkillTab] == 2
[Name] == BoneVisage && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Name] == Corona && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2   

// ================================================================

//[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
//[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
//[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
//[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)

// ================================================================
// ================================================================
// ================================================================

[Name] == BoneVisage && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Name] == Corona && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [Sockets] == 2
[Type] == Pelt && [Quality] == rare # [DruidSkills] == 2 && [ItemAddSkillTab] == 3 && ([MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) && [Sockets] == 2
[Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == JawboneCap && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == FangedHelm && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == HornedHelm && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == JawboneVisor && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == LionHelm && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == RageMask && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == CarnageHelm && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == FuryVisor && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == DestroyerHelm && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == JawboneCap && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == FangedHelm && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == HornedHelm && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == JawboneVisor && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == LionHelm && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == RageMask && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == CarnageHelm && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == FuryVisor && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == DestroyerHelm && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == Slayerguard  && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == JawboneCap && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == FangedHelm && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == HornedHelm && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == JawboneVisor && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == LionHelm && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == RageMask && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == CarnageHelm && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == FuryVisor && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)
[Name] == DestroyerHelm && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [Sockets] == 2)

//=========== new 12/29/10 =====================

[Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)

//=========================
//==========Armors=========
//=========================

//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
//[Type] == Armor && [Quality] == rare && [Flag] == ethereal # [ItemReplenishDurability] >= 1 && [EnhancedDefense] >= 50 && [Sockets] == 2
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24)
[Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24)

//=========================
//==========Shields========
//=========================

[Type] == auricshields && [Quality] == rare # [PaladinSkills] == 2 && [FBR] == 30 && [Sockets] == 2
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] >= 2 && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) && [Sockets] >= 2
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 6
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillPoisonNova] == 3 && [SkillLowerResist] == 3
[Type] == voodooheads && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillRaiseSkeleton] == 3 && [SkillGolemMastery] == 3 && [SkillSkeletonMastery] == 3

//=========================
//==========Weapons========
//=========================

[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 350 && [IAS] >= 10
[Type] == Sword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 0 || [ItemReplenishDurability] >= 1)
[Type] == Sword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1)
[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2
[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2
[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == GiantSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Flamberge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == TuskSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ExecutionerSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Zweihander&& [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BalrogBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ColossusBlade && [Quality] == rare # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [Sockets] == 2 && [IAS] >= 40
[Name] == ColossusBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ColossusSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && (((([Sockets] == 2 && [IAS] >= 10) || [IAS] >= 30) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1)
[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == FangedKnife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == FangedKnife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == LegendSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == LegendSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Name] == WarAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Naga && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BerserkerAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == ThunderMaul && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == ThunderMaul && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == ThunderMaul && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 300 && [IAS] >= 10
[Name] == Flail && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Knout && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == Scourge && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == WarHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == BattleHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Name] == LegendaryMallet && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
[Name] == LegendaryMallet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == LegendaryMallet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
//[Type] == polearm && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
//[Type] == polearm && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40)
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 280 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 30
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 440 && [IAS] >= 30
[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10
[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10
[Type] == javelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == throwingknife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == throwingaxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == thrownweapon && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
[Type] == handtohand && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
[Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == handtohand && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3
[Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
[Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
[Type] == assassinclaw && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20
//[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [Sockets] >= 2 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [Sockets] >= 2
//[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [Sockets] >= 2 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [Sockets] >= 2
//[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [Sockets] >= 2 && [FCR] == 20
[Type] == Orb && [Quality] == rare # [SorceressSkills] == 2 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [Sockets] >= 2
//[Name] == MaidenJavelin && [Quality] == Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
//[Name] == CeremonialJavelin && [Quality] == Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
//[Name] == MatriarchalJavelin && [Quality] == Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
//[Name] == MaidenJavelin && [Quality] == Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
//[Name] == CeremonialJavelin && [Quality] == Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
//[Name] == MatriarchalJavelin && [Quality] == Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
//[Name] == MaidenJavelin && [Quality] == Rare # [javelinandspearskilltab] >= 2 && [Amazon skills] == 2 && [IAS] >= 30
//[Name] == MaidenJavelin && [Quality] == Rare # [javelinandspearskilltab] >= 4 && [IAS] >= 30
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && [ItemReplenishQuantity] >= 1
[Name] == CedarBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == CedarBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == CedarBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == CedarBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == BladeBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == BladeBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == BladeBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == BladeBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == CrusaderBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == CrusaderBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == CrusaderBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == CrusaderBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == DiamondBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == DiamondBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == DiamondBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == DiamondBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == GreatBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == GreatBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == GreatBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == GreatBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == HydraBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == HydraBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == HydraBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == HydraBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == ShadowBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == ShadowBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == ShadowBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == ShadowBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == SpiderBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == SpiderBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == SpiderBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == SpiderBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == WardBow && [Quality] == rare # (([EnhancedDamage] >= 290 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && ([Sockets] == 2 || [IAS] >= 20)
[Name] == WardBow && [Quality] == rare # (([EnhancedDamage] >= 280 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemSkillonhit] >= 1
[Name] == WardBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33) && [IAS] >= 10 && [ItemSkillOnHit] >= 1
[Name] == WardBow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 200 && [IAS] >= 10 && [ItemSkillOnHit] >= 1

//======= 2 socket Ethereal Rares ================

[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && [Sockets] == 2
[Name] == FangedKnife && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && [Sockets] == 2
[Name] == LegendSpike && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && [Sockets] == 2
[Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 300 && [Sockets] == 2
[Name] == BalrogBlade && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 300 && [Sockets] == 2
[Name] == ColossusBlade && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 300 && [Sockets] == 2
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 300 && [Sockets] == 2

//===========================================
//======Weapons (Less Strict 12/29/10 =======
//===========================================

//[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
//[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == WarSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == AncientSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == MythicalSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Scimitar && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Cutlass && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Ataghan && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == GiantSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Flamberge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == TuskSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == ExecutionerSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Zweihander&& [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == BalrogBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == ColossusBlade && [Quality] == rare # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == ColossusBlade && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == ColossusSword && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Type] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == HandAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Hatchet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Tomahawk && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Axe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Cleaver && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == SmallCrescent && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == DoubleAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == TwinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == EttinAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == MilitaryPick && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == Crowbill && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == WarSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
//[Name] == LegendSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
//[Name] == LegendSpike && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == FangedKnife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 270 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == FangedKnife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == WarAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == Naga && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Naga && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == BerserkerAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == ThunderMaul && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == ThunderMaul && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == ThunderMaul && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] == 3 && [SkillConcentration] == 3
[Type] == Scepter && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Type] == Scepter && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == Flail && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Flail && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == Knout && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Knout && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == Scourge && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == Scourge && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == WarHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == WarHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == BattleHammer && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == BattleHammer && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)
[Name] == LegendaryMallet && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450)
[Name] == LegendaryMallet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
[Name] == LegendaryMallet && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400)

//=========================
//========= Jewels ========
//=========================

[Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 9 && [Dexterity] >= 9
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && [ItemMagicBonus] >= 15
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15))
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([ItemReqPercent] == -15 || [ItemMagicBonus] >= 15)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Tohit] >= 60)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength] >= 9 && [Dexterity] >= 9
//[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12)
[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15)
//[Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9)
[Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemMagicBonus] >= 15 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9)
//[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8)
//[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30)
//[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100)
//[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7)
[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Tohit] >= 60 || [FHR] >= 7)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
//[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
//[Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 || [ItemDamageToMana] >= 7) && [FHR] >= 7 && [ItemReqPercent] <= -15

//=========================
//========== Rings ========
//=========================

[Type] == ring && [Quality] == rare # [FCR] >= 10 && [Tohit] >= 100 && ([AllResistances] >= 10 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [Tohit] >= 100 && [Maxhp] >= 20 && ([AllResistances] >= 10 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [Tohit] >= 100 && [Maxhp] >= 20 && ([AllResistances] >= 10 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [Tohit] >= 100 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70
//[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
[Type] == ring && [Quality] == rare # [ToHit] >= 100 && [AllResistances] >= 10 && ([Strength] >= 0 || [Dexterity] >= 0)
//[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 5 || [Dexterity] >= 0)
//[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 9
//[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)
//[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15)
[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
//[Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= 60
[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70
//[Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([LifeLeech] >= 7 || [ManaLeech] >= 6) && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [LifeLeech] >= 7 && [ManaLeech] >= 6 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8)
//[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15
//[Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || [MaxHp] >= 30 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
//[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6)
[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 8 && [MaxDamage] == 4 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35)
//[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
//[Type] == ring && [Quality] == rare # [Strength] >= 20
//[Type] == ring && [Quality] == rare # [Dexterity] >= 15
//[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
[Type] == ring && [Quality] == rare # [ItemMagicBonus] >= 25 && ([MaxMana] >= 90 || [MaxHp] >= 40 || [Strength] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == ring && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90
//[Type] == ring && [Quality] == rare # [MaxMana] >= 90 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60

//========================================================================================
//=========== These rings can have [MaxMana] >= 60 if you want, just add it in ===========
//========================================================================================
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15&& [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30)
[Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6)

//=========================
//========= Amulets =======
//=========================

[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 30
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 16 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [LifeLeech] >= 5 && [ManaLeech] >= 5
[Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35
[Type] == Amulet && [Quality] == rare # [BarbarianSkills] == 2 && [ItemGoldBonus] >= 80 && [ItemMagicBonus] >= 25

//=======================================================================================
//====================================3. Magic - [G03]===================================
//=======================================================================================

//=========================
//========== Gloves =======
//=========================

[Name] == LeatherGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == LeatherGloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == HeavyGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == HeavyGloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == ChainGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == ChainGloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == LightGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == LightGauntlets && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == Gauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == Gauntlets && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == DemonhideGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == DemonhideGloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == SharkskinGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == SharkskinGloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
[Name] == HeavyBracers && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3
[Name] == HeavyBracers && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3
//[Name] == Vampirebone Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 && [Defense] == 65
//[Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 && [Defense] == 67
//[Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 && [Defense] == 69

//=========================
//========== Helms ========
//=========================

[Type] == Circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 && [Sockets] == 2
[Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 && [Sockets] == 2
[Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 && [Sockets] == 2
[Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 && [Sockets] == 2
[Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] == 100 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [PaliCombatSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [PaliCombatSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] == 3 && [MaxHp] == 100
[Type] == Circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20 && [Sockets] == 2
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100 && [Sockets] == 2
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100 && [Sockets] == 2
[Type] == Circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Type] == Circlet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Type] == Circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Type] == Circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Type] == Circlet && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Type] == Circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Type] == Circlet && [Quality] == magic # [BowandcrossbowskillTab] == 3 && [FRW] == 30
[Name] == Diadem && [Quality] == magic # [BowandcrossbowskillTab] == 3 && [FRW] == 30
[Type] == Circlet && [Quality] == magic # [JavelinandSpearSkillTab] == 3 && [FRW] == 30
[Name] == Diadem && [Quality] == magic # [JavelinandSpearSkillTab] == 3 && [FRW] == 30
[Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] == 90
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 30
[Type] == Circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FRW] == 30
[Type] == Circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FCR] == 20
//[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MinDamage] == 13
//[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxDamage] == 12
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [LifeLeech] >= 8
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [ManaLeech] >= 8
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [ItemMagicBonus] >= 35
//[Type] == Circlet && [Quality] == magic # [Sockets] == 3 && [ItemGoldBonus] >= 80
[Name] == BoneVisage && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
[Name] == BoneVisage && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5
[Name] == Corona && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)

//=========================
//==========Armors=========
//=========================

[Name] == ArchonPlate && [Quality] == magic # [MaxHp] >= 60 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4
[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
[Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
[Name] == SacredArmor && [Quality] == magic # [MaxHp] >= 99 && [Sockets] == 4
[Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
[Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
[Name] == WireFleece && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
[Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
[Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
[Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4

//=========================
//==========Shields========
//=========================

[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [Sockets] == 4) && [FBR] == 30 && ([FireResist] >= 30 || ([EnhancedDamage] >= 60 && [Tohit] >= 120))
[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [MaxHp] >= 60)
[Type] == shield && [class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20)
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [ItemReqpercent] == -20 || [MaxHp] >= 50 || [ItemHalfFreezeDuration] >= 1 || [FHR] == 17 || [ItemAttackerTakesDamage] == 20)
[Name] == Ward && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17)
[Name] == Aegis && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] == 30 || [ItemReqpercent] == -30 || [MaxHp] >= 50 || [FHR] == 17)
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpear] == 3 && [SkillBoneSpirit] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillBoneSpirit] == 3 && [SkillPoisonNova] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [SkillPoisonNova] == 3 && [SkillBoneSpear] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [Skillraiseskeleton] == 3 && [Skillgolemmastery] == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [Skillgolemmastery] == 3 && [Skillskeletonmastery]  == 3
[Type] == voodooheads && [Quality] == magic # ([PoisonandBoneSkillTab] == 3 || [NecromancerSkills] == 2) && [Skillskeletonmastery] == 3 && [Skillraiseskeleton] == 3

//=========================
//==========Weapons========
//=========================

[Name] == MaidenJavelin && [Quality] == Magic # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
[Name] == CeremonialJavelin && [Quality] == Magic # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
[Name] == MatriarchalJavelin && [Quality] == Magic # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
[Name] == MaidenJavelin && [Quality] == Magic # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
[Name] == CeremonialJavelin && [Quality] == Magic # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
[Name] == MatriarchalJavelin && [Quality] == Magic # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
[Name] == MaidenJavelin && [Quality] == Magic # [javelinandspearskilltab] >= 2 && [Amazon skills] == 2 && [IAS] >= 30
[Name] == MaidenJavelin && [Quality] == Magic # [javelinandspearskilltab] >= 4 && [IAS] >= 30
//[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3
//[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 15
//[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [ManaLeech] >= 6
//[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [LifeLeech] >= 6
//[Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Coldmaxdam] >= 1
//[Type] == Sword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Sockets] >= 2
[Name] == ColossusBlade && [Quality] == magic && [Flag] == ethereal # [EnhancedDamage] >= 300 && [IAS] >= 40
//[Name] == ColossusSword && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40
[Name] == BalrogBlade && [Quality] == magic && [Flag] == ethereal # [EnhancedDamage] >= 300 && [IAS] >= 40
[Name] == WardBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == WardBow && [Quality] == magic # [EnhancedDamage]>= 300 && [IAS] >= 20
[Name] == MatriarchalBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == MatriarchalBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
[Name] == GrandMatronBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
[Name] == GrandMatronBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
//[Name] == DiamondBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
//[Name] == DiamondBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
//[Name] == ShadowBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
//[Name] == ShadowBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
[Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FCR] >= 10 && [SkillConcentration] == 3 && [SkillBlessedHammer] == 3
[Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [OffensiveAurasSkillTab] == 3) && [SkillFistoftheHeavens] == 3 && [SkillConviction] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3 && [SkillHolyShield] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillHolyShield] == 3
[Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillSmite] == 3 && [SkillHolyShield] == 3
[Type] == handtohand && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
//[Type] == handtohand && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
[Type] == handtohand && [class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
[Type] == assassinclaw && [Quality] == magic # ([AssassinSkills] == 2 || [trapsSkillTab] == 3) && [Skilllightningsentry] == 3 && [SkillMindBlast] == 3
//[Type] == assassinclaw && [Quality] == magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3 || [SkillFade] == 3)
[Type] == assassinclaw && [class] == elite && [Name] != WarFist && [Quality] == magic && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] == 40
[Name] == RunicTalons && [Quality] == magic # [IAS] == 40 && [Sockets] == 3
[Name] == GreaterTalons && [Quality] == magic # [IAS] == 40 && [Sockets] == 3
//([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] == magic # [SkillLightningSentry] == 3 && [trapsskilltab] == 3
//([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] == magic # [SkillLightningSentry] == 3 && ([trapsskilltab] == 3 || [assassinskills] >= 2)
//([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] == magic # [SkillDeathSentry] == 3 && [trapsskilltab] == 3
//([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] == magic # [SkillDeathSentry] == 3 && ([trapsskilltab] == 3 || [assassinskills] >= 2)
//([Type] == handtohand || [Type] == assassinclaw) && [Quality] == magic # ([trapsskilltab] >= 1 || [ItemAddClassSkills] >= 1) && ([SkillLightningSentry] >= 2 || [SkillDeathSentry] >= 2)
//([Type] == handtohand || [Type] == assassinclaw) && [Quality] == magic # [SkillDeathSentry]+[SkillLightningSentry] >= 5
//([Type] == handtohand || [Type] == assassinclaw) && [Quality] == magic # [EnhancedDamage] >= 200 && ([ItemMaxDamagePerLevel] >= 4 || [ItemToHitPerLevel] >= 33 || [IAS] >= 20)
[Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # [FireSkillTab] == 3 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] == 3) && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20

//=========================
//======Small Charms=======
//=========================

//[Name] == SmallCharm && [Quality] == magic # [Level] >= 99
//[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 8) || [MaxMana] >= 8 || ([FireResist] >= 3 && [LightResist] >= 3)) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
//[Name] == SmallCharm && [Quality] == magic # ([FHR] >= 5)
//[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
//[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 25
//[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
//[Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
//[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
//[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
//[Name] == SmallCharm && [Quality] == magic # [AllResistances] >= 5
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20
//[Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [ColdResist] >= 10
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10)
[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 19 && [Tohit] >= 35
//[Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [MaxDamage] >= 3
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 && [MaxDamage] >= 2
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 10 && [MaxDamage] >= 3 && [Tohit] >= 20
//[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 17
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([MaxDamage] >= 3 || [Tohit] == 36 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && [MaxMana] >= 17
//[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
//[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
//[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && [MaxMana] >= 17
//[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && [MaxMana] >= 17
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
//[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
//[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10 || [FireMaxdam]  >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9)
//[Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 2 && [Tohit] >= 20 && [ItemGoldBonus] >= 10
//[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10)
//[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([MaxMana] >= 15 || [Defense] >= 25 || [Tohit] >= 30)
[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20
//[Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
[Name] == SmallCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] >= 200
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([MaxDamage] == 1 || [FHR] == 5 || [ItemGoldBonus] >= 5 || [ItemMagicBonus] >= 3 || [MaxHp] >= 5 || [Strength] >= 1)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 205 && ([Dexterity] >= 1 || [FRW] == 3 || [ColdMindam] >= 1 || [FireMindam] >= 1 || [LightMindam] >= 1)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && [MaxHp] >= 15
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FHR] == 5 || [FRW] == 3)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 10 || [ItemMagicBonus] == 7)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([Strength] == 2 || [Dexterity] == 2 || [MaxDamage] == 1)
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([FireMaxdam] >= 13 || [LightMaxdam] >= 28 || [ColdMaxdam] >= 9)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxdam] >= 35 || [LightMaxdam] >= 80 || [ColdMaxdam] >= 25)
//[Name] == SmallCharm && [Quality] == magic # [FireResist] >= 11
//[Name] == SmallCharm && [Quality] == magic # [LightResist] >= 11
//[Name] == SmallCharm && [Quality] == magic # [ColdResist] >= 11
//[Name] == SmallCharm && [Quality] == magic # [PoisonResist] >= 11

//=========================
//======Large Charms=======
//=========================

//[Name] == LargeCharm && [Quality] == magic # [Level] >= 99
//[Name] == LargeCharm && [Quality] == magic # [PoisonMindam] >= 175
//[Name] == LargeCharm && [Quality] == magic # ([FireMaxdam] >= 60 || [LightMaxdam] >= 128 || [ColdMaxdam] >= 42)
//[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([MaxDamage] >= 6 || [MaxMana] >= 34  || [Tohit] >= 70)
//[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35
[Name] == LargeCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([MaxMana] >= 34 || [Tohit] >= 77 || [Defense] >= 60 || [MaxDamage] >= 6 || [MinDamage] >= 2)
//[Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 8
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Defense] >= 60
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxMana] >= 34
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Tohit] >= 77
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MinDamage] >= 2
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
//[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Defense] >= 60
//[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxMana] >= 34
//[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Tohit] >= 77
//[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MinDamage] >= 2
//[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Defense] >= 60
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxMana] >= 34
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Tohit] >= 77
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MinDamage] >= 2
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Defense] >= 60
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxMana] >= 34
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Tohit] >= 77
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MinDamage] >= 2
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
//[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)

//=========================
//======Grand Charms=======
//=========================

[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 8 && [ToHit] >= 50) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 10 || [Strength] >= 4 || [Dexterity] >= 4 || [FHR] >= 12)
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 50
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 50
//[Name] == GrandCharm && [Quality] == magic # [Level] >= 99
//[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6)
//[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxMana] >= 59
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxDamage] >= 8
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9
//[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30 && [MaxDamage] >= 10
//[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Strength] == 6
//[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Dexterity] == 6
//[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7
//[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25)
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50
//[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8

//=========================
//=========Skillers========
//=========================

//[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] >= 1
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow
[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 30 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 30 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 30 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 30 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
//[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [MaxHp] >= 30 // lightning
//[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [Strength] == 6 // lightning
//[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [Dexterity] == 6 // lightning
//[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [FRW] == 7 // lightning
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && [FHR] == 12 // lightning
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 30 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 35 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 30 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 30 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 30 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 30 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
//[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 30 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 40 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 30 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts

//=========================
//=========Jewels==========
//=========================

[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 32 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5 || [MinDamage] >= 6 || [MaxDamage] >= 9)
[Type] == jewel && [Quality] == magic # [FireResist] >= 11 && [LightResist] >= 11 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 22
//[Name] == jewel && [Quality] == magic # [Level] >= 80
//[Name] == jewel && [Quality] >= magic # [ItemReqPercent] == -15
//[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
//[Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
//[Type] == jewel && [Quality] == magic # [MinDamage] >= 18
//[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
//[Type] == jewel && [Quality] == magic # [IAS] == 15
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
//[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
//[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)

//=========================
//==========Rings==========
//=========================

//[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 15) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 100)
//[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 35
//[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 25 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
//[Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
//[Type] == ring && [Quality] == Magic # ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHp] >= 40) && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)


//=========================
//========Amulets==========
//=========================

[Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3 && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10 || [ItemGoldBonus] >= 80)
[Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 ||  [PaliCombatSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10 || [ItemMagicBonus] >= 25)
[Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 100

//=======================================================================================
//====================================4. White - [G04]===================================
//=======================================================================================

//=========================
//==========Helms==========
//=========================

//[Name] == Bone Visage && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == Diadem && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == GrandCrown && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == Demonhead && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == Corona && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == TrollNest && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == BladeBarrier && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Type] == Pelt && [Quality] <= superior # [SkillHurricane] == 3 && [SkillTornado] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Type] == Pelt && [Quality] <= superior # [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Type] == Pelt && [Quality] <= superior # [SkillVolcano] == 3 && [SkillFissure] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == AssaultHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == AvengerGuard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == SavageHelmet && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Slayerguard && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Conquerorcrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Name] == Guardiancrown && [Quality] <= superior # [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [SkillWhirlwind] == 3) && ([Sockets] == 3 || [Sockets] == 0)
[Type] == Pelt && [Quality] <= superior && [Flag] != ethereal && [SkillHurricane]+[SkillTornado] >= 4 // Delirium

//=========================
//==========Armors=========
//=========================

// ######################
//Info Armor Defenses:
//MP: 225-261 || 15ed: 300 || eth: 391
//DS: 361-467 || 15ed: 537 || eth: 700
//Wyrmhide:    364-470 || 15ed: 540 || eth: 705
//Scarab Husk: 369-474 || 15ed: 545 || eth: 711
//Wire Fleece: 375-481 || 15ed: 550 || eth: 721
//AP: 410-524 || 15ed: 600 || eth: 786
//Sacred Armor:    487-600 || 15ed: 690 || eth: 900
// ######################

//========15ed armors for enigmas========

[Name] == GothicPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == AncientArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == FullPlateMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == RussetArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == LightPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == Cuirass && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [75] != 15 && ([Sockets] == 3 || [Sockets] == 0)
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 0)

//========15ed armors for enigmas========

[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == Boneweave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3
//[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3
//[Name] == GreatHauberk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3
//[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15  && [Sockets] == 3
//[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3

//========15ed armors for fortitudes========

//[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 4 || [Sockets] == 0)
[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 3 || [Sockets] == 4 || [Sockets] == 0)
//[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3
//[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14  && [Sockets] == 3

//========ethereal armor for bugging========

//[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 867 && [Sockets] == 0
//[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 835 && [Sockets] == 0
//[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 800 && [Sockets] == 0
//[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 795 && [Sockets] == 0
//[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 784 && [Sockets] == 0
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 775 && [Sockets] == 0
//[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 767 && [Sockets] == 0
//[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 757 && [Sockets] == 0
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 751 && [Sockets] == 0
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 744 && [Sockets] == 0
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 733 && [Sockets] == 0
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 721 && [Sockets] == 0
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 711 && [Sockets] == 0
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 705 && [Sockets] == 0
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0

//========regular armor for enigma========

//[Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal # [Defense] == 524 && [Sockets] == 3
//[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal # [Defense] == 600 && [Sockets] == 3
//[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 500 && [Sockets] == 3
//[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # [Defense] == 517 && [Sockets] == 3

//=====================================
//=====ethereal armor for bugging======
//=====================================

//[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0


//=========================
//==========Shields========
//=========================

//[Name] == Monarch && [Quality] == normal # [Sockets] == 4
//[Name] == Monarch && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15
//[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 222 && [Sockets] == 0
//[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4
//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 148 && [Sockets] == 4
//[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 0)
[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 4 && [FireResist] >= 45
[Type] == auricshields && [Class] == exceptional && [Quality] <= superior # [Sockets] == 4 && [FireResist] >= 45
[Type] == auricshields && [Class] == elite && [Quality] <= superior # [Sockets] == 4 && [FireResist] >= 45
[Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4 && ([FireResist] >= 45 || ([EnhancedDamage] >= 65 && [Tohit] >= 120))
([Name] == ZakarumShield || [Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4) // Exile
([Name] == ZakarumShield || [Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [EnhancedDamage] >= 50 && ([Sockets] == 0 || [Sockets] == 4) // Exile
[Type] == voodooheads && [Quality] <= superior && [Flag] != ethereal # [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // Splender
[Type] == voodooheads && [Quality] <= superior && [Flag] != ethereal # [Sockets] != 1 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 4 // Splender

//=========================
//==========Weapons========
//=========================

[Name] == WarStaff && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 && [SkillFireWall] == 3 && [SkillFireMastery] >= 1
[Name] == RuneStaff && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 && [SkillFireWall] == 3 && [SkillFireMastery] >= 1
[Name] == ArchonStaff && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 && [SkillFireWall] == 3 && [SkillFireMastery] >= 1
//[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4
//[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5
//[Name] == CrystalSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
[Name] == CrystalSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 6
[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5
[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 5
//[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 4
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == CrystalSword && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 3
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [Sockets] == 3
[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == CrypticSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == Flail && [Quality] == normal # [Sockets] == 4
//[Name] == Flail && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4
//[Name] == Scourge && [Quality] == superior # [EnhancedDamage] >= 15 && ([Tohit] == 0 || [Tohit] == 3) && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && [75] != 15 && [Sockets] == 4
[Name] == WarScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == WarScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 5 && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == WarScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <= superior # [SkillConviction] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == WarScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == DivineScepter && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
[Name] == Caduceus && [quality] <= superior # [SkillFanaticism] >= 3 && ([SkillFistoftHeheavens] == 3 || [SkillBlessedHammer] == 3 || [SkillRedemption] == 3 || [SkillZeal] == 3) && ([Sockets] == 0 || [Sockets] >= 3)
//[Name] == MatriarchalBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4
//[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4
//[Name] == GrandMatronBow && [Quality] == normal # [BowandcrossbowskillTab] == 3 && [Sockets] == 4
//[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Sockets] == 4
//[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == GorgonCrossbow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == ShadowBow  && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == WardBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == MatriarchalBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == GrandMatronBow && [Quality] == superior # [BowandcrossbowskillTab] == 3 && [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == SpiderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == BladeBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == GreatBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == DiamondBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == ShadowBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == CrusaderBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == WardBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
[Name] == HydraBow && [Quality] == superior # [EnhancedDamage] == 15 && [Tohit] == 3 && [Sockets] == 3
//[Name] == ShortBow && [Quality] == normal # [Sockets] == 3
//[Name] == Hunter'sBow && [Quality] == normal # [Sockets] == 3
//[Name] == CompositeBow && [Quality] == normal # [Sockets] == 3
//[Name] == ShortBattleBow && [Quality] == normal # [Sockets] == 3
//[Name] == ShortWarBow && [Quality] == normal # [Sockets] == 3
//[Name] == CrypticSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0)
//[Name] == CrypticSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == ConquestSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0)
//[Name] == ConquestSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == HighlandBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0)
//[Name] == HighlandBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == SmallCrescent && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0)
//[Name] == SmallCrescent && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == BalrogBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 0)
//[Name] == BalrogBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//([Name] == ChampionSword || [Name] == HighlandBlade || [Name] == CrypticSword || [Name] == BalrogBlade || [Name] == ConquestSword) && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 && [EnhancedDamage] >= 10) || [Sockets] >= 4
//[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == WarSpike && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5
//[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == WarSpike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5
//[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0)
//[Name] == ColossusSword && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0)
[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == WarPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == WarPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == GhostSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == GhostSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == ThunderMaul && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
[Name] == ThunderMaul && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == MatriarchalSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
//[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == MatriarchalSpear && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == MatriarchalPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0)
//[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == MatriarchalPike && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 6 || [Sockets] == 0)
//[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 5
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 5 || [Sockets] == 0)
//[Name] == Zweihander && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 5 || [Sockets] == 0)
//[Name] == ColossusBlade && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
//[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5
//[Name] == GloriousAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == ColossusSword && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == BalrogBlade && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == MilitaryPick && [Quality] == normal # [Sockets] == 5
//[Name] == MilitaryPick && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 5
//[Name] == ColossusVoulge && [Quality] >= normal && [Flag] == ethereal # [Sockets] == 4
//[Name] == ColossusVoulge && [Quality] <= superior # ([Sockets] == 4 || [Sockets] == 0)
//[Name] == Thresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4
//[Name] == CrypticAxe && [Quality] <= superior # [Sockets] == 4
//[Name] == GiantThresher && [Quality] <= superior # [Sockets] == 4
//[Name] == GreatPoleaxe && [Quality] <= superior # [Sockets] == 4
//[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 0)
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4
//[Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4
//[Name] == Thresher && [Quality] >= normal && [Flag] == ethereal # [Sockets] == 4
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4
//[Name] == Thresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0)
//[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4
//[Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0)
//[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4
//[Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5)
//[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4
//[Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 15 && [Tohit] == 3 && ([Sockets] == 4 || [Sockets] == 5)
//[Name] == Scythe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4
//[Name] == Voulge && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == scissorssuwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == suwayyah && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == feralclaws && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillLightningSentry] == 3 && ([SkillMindBlast] == 3 || [SkillDragonFlight] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillDragonFlight] == 3 && ([SkillMindBlast] == 3 || [SkillVenom] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillVenom] == 3 && ([SkillMindBlast] == 3 || [SkillShadowMaster] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillShadowMaster] == 3 && ([SkillMindBlast] == 3 || [SkillWeaponBlock] == 3 || [SkillFade] == 3) && ([Sockets] == 3 || [Sockets] == 0)
//[Name] == RunicTalons && [Quality] <= superior && [Flag] != ethereal # [SkillMindBlast] == 3 && [SkillWeaponBlock] == 3 && ([Sockets] == 3 || [Sockets] == 0)
[Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] == 3 && ([SkillAmplifyDamage] == 3 || [SkillBoneSpirit] == 3  || [SkillRevive] >= 1 || [SkillTeeth] == 3 || [SkillIronMaiden] == 3 || [SkillDecrepify] == 3 || [SkillRevive] >= 1 && [SkillDecrepify] >= 1)
[Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] == 3 && ([skillbonearmor] >= 2 || [SkillBoneSpirit] >= 2 || [SkillTeeth] >=2 || [skillbonewall] >=1)
([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillHolyShield] >= 2 && ([Sockets] == 0 || [Sockets] == 5)   // Call to Arms
([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillFistOfTheHeavens] >= 3 && ([Sockets] == 0 || [Sockets] == 5)   // Call to Arms, Foh Stick
([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 5)  // Call to Arms, Foh Stick
([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillBlessedHammer]+[SkillConcentration] >= 6 && ([Sockets] == 0 || [Sockets] >= 4)

//=======================================================================================
//====================================5. Misc - [G05]====================================
//=======================================================================================

//======================= LordPeon @ d2jsp is looking for this on east scnl =======================
[Name] == JawboneCap && [Quality] == normal # [SkillShout] == 3 && [Sockets] == 3 && [itemlevelreq] <= 9
[Name] == JawboneCap && [Quality] == normal # [SkillShout] == 3 && [SkillSwordMastery] == 2 && [Sockets] == 2 && [itemlevelreq] <= 9
[Name] == JawboneCap && [Quality] == magic # [SkillShout] == 2 && [SkillSwordMastery] == 2 && [Sockets] = 2 && [FHR] == 10 && [itemlevelreq] <= 9
[Name] == FangedHelm && [Quality] == normal # [SkillShout] == 3 && [Sockets] == 3 && [itemlevelreq] <= 9
[Name] == FangedHelm && [Quality] == normal # [SkillShout] == 3 && [SkillSwordMastery] == 2 && [Sockets] == 2 && [itemlevelreq] <= 9
[Name] == FangedHelm && [Quality] == magic # [SkillShout] == 2 && [SkillSwordMastery] == 2 && [Sockets] = 2 && [FHR] == 10 && [itemlevelreq] <= 9
[Name] == Jewel && [Quality] >= magic # [EnhancedDamage] >= 20 && [ItemReqPercent] == -15 && [itemlevelreq] <= 9

//[Type] == MagePlate && [Flag] == runeword # [Defense] == 1072 // Mage Plate Enigma

//=========================
//==========Potions========
//=========================

//[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion
//[Name] == MinorHealingPotion
//[Name] == Light HealingPotion
//[Name] == HealingPotion
[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
//[Name] == MinorManaPotion
//[Name] == LightManaPotion
//[Name] == ManaPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion

//=========================
//==========Runes==========
//=========================

//[Name] == El rune
//[Name] == Eld rune
//[Name] == Tir rune
//[Name] == Nef rune
//[Name] == Eth rune
//[Name] == Ith rune
//[Name] == Tal rune
//[Name] == Ral rune
//[Name] == Ort rune
//[Name] == Thul Rune
//[Name] == Amn rune
//[Name] == Sol rune
//[Name] == Shael rune
//[Name] == Dol rune
//[Name] == Hel rune
//[Name] == Io rune
//[Name] == Lum rune
//[Name] == Ko rune
//[Name] == Fal rune
//[Name] == Lem rune
//[Name] == Pul rune
//[Name] == Um rune
//[Name] == Mal rune
//[Name] == Ist rune
[Name] == Gul rune
[Name] == Vex rune
[Name] == Ohm rune
[Name] == Lo rune
[Name] == Sur rune
[Name] == Ber rune
[Name] == Jah rune
[Name] == Cham rune
[Name] == Zod rune

//=========================
//==========Gems===========
//=========================

//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz
//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz
//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[Name] == FlawlessEmerald
//[Name] == FlawlessRuby
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectRuby
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz

//=========================
//==========Gold===========
//=========================

[Type] == gold # [Gold] >= 4000

//=========================
//==========Essences========
//=========================

//[Numele] == TwistedEssenceOfSuffering
//[Numele] == ChargedEssenceOfHatred
//[Numele] == BurningEssenceOfTerror
//[Numele] == FesteringEssenceOfDestruction

//=======================================================================================
//====================================6. Set - [G06]=====================================
//=======================================================================================

// ##### Angelic Raiment ###############
//[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
//[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings

// ##### Cathan's Traps ################
//[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
//[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
//[Name] == ChainMail && [Quality] == set // Cathan's Mesh
//[Name] == Mask && [Quality] == set // Cathan's Visage
//[Name] == BattleStaff && [Quality] == set // Cathan's Rule

// ##### Sigon's Steel #################
//[Name] == GreatHelm && [Quality] == set // Sigon's Visor
//[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
//[Name] == Greaves && [Quality] == set // Sigon's Sabot
//[Name] == TowerShield && [Quality] == set // Sigon's Guard
//[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
//[Name] == Gauntlets && [Quality] == set // Sigon's Gage

// ##### Aldur's Watchtower ############
//[Name] == Hunter'sGuise && [Quality] == set // Aldur's Stony Gaze
//[Name] == BattleBoots && [Quality] == set // Aldur's Advance
//[Name] == ShadowPlate && [Quality] == set // Aldur's Deception
//[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm

// ##### Bul Kathos' Children ##########
//[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge
//[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian

// ##### The Disciple ##################
//[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads

// ##### Griswold's Legacy #############
//[Name] == OrnatePlate && [Quality] == set // Griswold's Heart
[Name] == Corona && [Quality] == set # [EnhancedDefense] == 75 && [ItemMagicBonus] == 30 // Griswold's Valor
[Name] == Caduceus && [Quality] == set # [EnhancedDamage] == 240 // Griswold's Redemption
[Name] == VortexShield && [Quality] == set # [Defense] == 225 // Griswold's Honor

// ##### Immortal King #################
//[Name] == WarBelt && [Quality] == set // Immortal King's Detail
//[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
//[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
//[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
//[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge
//[Name] == WarBoots && [Quality] == set // Immortal King's Pillar

// ##### M'avina's Battle Hymn #########
//[Name] == Diadem && [Quality] == set // M'avina's True Sight
//[Name] == GrandMatronBow && [Quality] == set // M'avina's Caster
//[Name] == KrakenShell && [Quality] == set // M'avina's Embrace
//[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch
//[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet

// ##### Natalya's Odium ###############
//[Name] == GrimHelm && [Quality] == set // Natalya's Totem
//[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark
//[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow
//[Name] == MeshBoots && [Quality] == set // Natalya's Soul

// ##### Sander's Folly ################
//[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon
//[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo
//[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap

// ##### Sazabi's Grand Tribute ########
//[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath
//[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer
//[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator

// ##### Tal Rasha's Wrappings #########
//[Name] == SwirlingCrystal && [Quality] == set # [SkillColdMastery] == 2 && [SkillLightningMastery] == 2 && [SkillFireMastery] == 2 // Tal Rasha's Lidless Eye
//[Name] == DeathMask && [Quality] == set # [Defense] == 131 // Tal Rasha's Horadric Crest
[Name] == LacqueredPlate && [Quality] == set # [Defense] >= 930 // Tal Rasha's Guardianship
//[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
//[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] == 15// Tal Rasha's Fine-Spun Cloth

// ##### Trang-Oul's Avatar ############
//[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise
//[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales
//[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing
//[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth
//[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws

//=======================================================================================
//====================================7. LLD - [G07]=====================================
//=======================================================================================

//=========================
//====== Rare Rings =======
//=========================

//[Type] == Ring && [quality] == rare # [fcr] >= 10 && [maxmana] >= 70 && ([strength] >= 7 || [dexterity] >= 7 || [hpregen] >= 4 || [tohit] >= 100) && [itemlevelreq] <= 30
//[Type] == Ring && [quality] == rare # [fcr] >= 10 && [maxmana] >= 30 && [hpregen] >= 4 && [itemlevelreq] <= 18
//[Type] == Ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] >= 9 && [maxmana] >= 75 && [itemlevelreq] <= 30
//[Type] == Ring && [quality] == rare # [fcr] == 10 && [strength] >= 7 && [dexterity] >= 7 && [itemlevelreq] <= 30
//[Type] == Ring && [quality] == rare # [fcr] == 10 && [tohit] >= 100 && [strength] >= 4 && [dexterity] >= 5 && [maxmana] >= 20 && [itemlevelreq] == 30
//[Type] == Ring && [quality] == rare # ([dexterity] == 2 || [strength] == 2) && [tohit] >= 50 && [maxmana] >= 11 && [itemlevelreq] <= 9
//[Type] == Ring && [quality] == rare # ([dexterity] == 5 || [strength] == 5) && [tohit] >= 70 && [maxmana] >= 21 && [itemlevelreq] <= 18

//=========================
//===== Rare Amulets ======
//=========================

[Type] == Amulet && [quality] == rare # [itemaddskilltab] == 2 && [fcr] == 10 && [maxhp]+[maxmana] >= 40 && [itemlevelreq] <= 30
//[Type] == Amulet && [quality] == rare # [poisonandboneskilltab] == 2 && [fcr] == 10 && [itemlevelreq] <= 30 // lld
[Type] == Amulet && [quality] == rare # [strength] == 5 && [dexterity] == 5 && [itemlevelreq] <= 9

//=========================
//===== Rare Weapons ======
//=========================

//[Name] == shortsiegebow && [Quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
//[Name] == ashwoodbow && [Quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
//[Name] == runebow && [Quality] == rare # [enhanceddamage] >= 140 && [sockets] == 2 && [ias] == 20 && [itemlevelreq] <= 30
[Name] == naga && [Quality] == rare # [enhanceddamage] >= 140 && [ias] >= 20 && [itemlevelreq] <= 30
[Name] == naga && [Quality] == rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >= 1 && [ias] >= 20 && [itemlevelreq] <= 30
[Name] == harpoon && [Quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[Name] == throwingspear && [Quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 51 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 18
[Name] == warjavelin && [Quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 51 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 18
[Name] == throwingspear && [Quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 40 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 9
//[Name] == bladetalons && [Quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 40 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 9

//=========================
//===== Rare Armor ========
//=========================

[Name] == ornateplate && [Quality] == rare && [flag] != ethereal # [enhanceddefense] >= 81 && [sockets] == 2 && [itemlevelreq] <= 30
[Name] == ornateplate && [Quality] == rare && [flag] == ethereal # [enhanceddefense] >= 51 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[Name] == ancientarmor && [Quality] <= rare && [flag] == ethereal # [enhanceddefense] >= 41 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 18
[Name] == ancientarmor && [Quality] <= rare && [flag] == ethereal # [enhanceddefense] >= 31 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 9

//=========================
//===== Rare Helms ========
//=========================

//[Type] == circlet && [Quality] == rare # [barbarianskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
//[Type] == circlet && [Quality] == rare # [necromancerskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
//[Type] == circlet && [Quality] == magic # [barbarianskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
//[Type] == circlet && [Quality] == magic # [necromancerskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
//[Type] == circlet && [Quality] == magic # [amazonskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
//[Type] == circlet && [Quality] == rare # [amazonskills] == 1 && [frw] == 30 && [sockets] == 2 && [itemlevelreq] <= 30
//[Name] == grimhelm && [Quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//[Name] == wingedhelm && [Quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//[Name] == grandcrown && [Quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//[Name] == deathmask && [Quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30

//=========================
//===== Rare Shields ======
//=========================

[Name] == barbedshield && [Quality] == rare # [fbr] == 30 && [sockets] == 2 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30
//[Name] == spikedshield && [Quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
//[Name] == barbedshield && [Quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
[Name] == boneshield && [Quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
//[Name] == grimshield && [Quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
//[Name] == spikedshield && [Quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//[Name] == barbedshield && [Quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[Name] == boneshield && [Quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//[Name] == grimshield && [Quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 66 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30

//=========================
//======= Rare Belts ======
//=========================

//[Type] == belt && [Quality] == rare && [class] == normal # [fhr] == 17 && ([MaxHp] >= 10 || [Strength] >= 5) && [MaxMana] >= 10 && [itemlevelreq] <= 9
//[Type] == belt && [Quality] == rare && [class] <= exceptional # [fhr] == 24 && [maxhp] >= 40 && [strength] >= 5 && [itemlevelreq] <= 30

//=========================
//======= Rare Boots ======
//=========================

//[Type] == Boots && [Quality] == rare # [FRW] >= 30 && [FHR] >= 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 4 && [Dexterity] >= 1 && [MaxMana] >= 1 && [itemlevelreq] <= 18

//=========================
//===== Rare Jewels =======
//=========================

//[Name] == jewel && [Quality] == rare # [enhanceddamage] >= 15 && [strength] >= 3 && [dexterity] >= 5 && [itemlevelreq] <= 30
//[Name] == jewel && [Quality] <= rare # [maxdamage] >= 15 && [dexterity] == 9 && [itemlevelreq] <= 30
//[Name] == jewel && [Quality] <= rare # [strength] >= 5 && [dexterity] >= 7 && [itemlevelreq] <= 30
//[Name] == jewel && [Quality] <= rare # [maxdamage] >= 15 && [itemreqpercent] == -15 && [itemlevelreq] <= 30
//[Name] == jewel && [Quality] <= rare # [itemdamagetomana] >= 7 && [itemlevelreq] <= 30

//=========================
//===== Rare Staffs =======
//=========================

//[Type] == staff && [class] <= exceptional && [Quality] == rare # [telecharges] > 1 && [fcr] == 20 && [itemlevelreq] <= 30
//[Type] == staff && [class] <= exceptional && [Quality] == rare # [SorceressSkills] >= 2 && ([SkillBlizzard] >= 3 || [SkillEnergyShield] >= 3 || [SkillFrozenOrb] >= 3 || [SkillThunderstorm] >= 3 || [SkillEnchant] >= 3 || [SkillShiverArmor] >= 3 || [SkillFireBall] >= 3 || [SkillNova] >= 3 || [SkillFrostNova] >= 3) && [itemlevelreq] <= 30
//[Type] == staff && [class] <= exceptional && [Quality] == rare # [SorceressSkills] >= 2 && [SkillThunderstorm] >= 3 && [SkillShiverArmor] >= 3 && [itemlevelreq] <= 30
//[Type] == staff && [class] <= exceptional && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 20 && [SkillNova] >= 3 && [SkillThunderstorm] >=3 && [itemlevelreq] <= 30

//=========================
//==== Small Charms =======
//=========================

//[Name] == smallcharm && [Quality] == magic # ([FireResist] >= 5 || [LightResist] >= 5 || [ColdResist] >= 5 || [PoisonResist] >= 5) && ([Dexterity] >= 1 || [Strength] >= 1) && [itemlevelreq] <= 9
//[Name] == smallcharm && [Quality] == magic # [MaxHp] == 15 && [itemlevelreq] <= 18

//=========================
//==== Large Charms =======
//=========================

//[Name] == largecharm && [Quality] == magic # [MaxHp] == 15 && [MaxMana] >= 1 && [itemlevelreq] <= 9
//[Name] == largecharm && [Quality] == magic # [MaxHp] == 15 && [ToHit] >= 1 && [itemlevelreq] <= 9
//[Name] == largecharm && [Quality] == magic # ([Dexterity] >= 3 || [Strength] >= 3) && ([ToHit] >= 10 || [MaxMana] >= 5) && [itemlevelreq] <= 9
//[Name] == largecharm && [Quality] == magic # [FRW] == 5 && [MaxMana] >= 10 && [itemlevelreq] <= 18
//[Name] == largecharm && [Quality] == magic # [FRW] == 5 && [ToHit] >= 10 && [MaxDamage] >= 1 && [itemlevelreq] <= 18
//[Name] == largecharm && [Quality] == magic # [FRW] == 5 && [PlusDefense] >= 10 && [itemlevelreq] <= 18
//[Name] == largecharm && [Quality] == magic # [MaxDamage] >= 1 && [ToHit] >= 10 && [MaxHp] >= 10 && [itemlevelreq] <= 18
//[Name] == largecharm && [Quality] == magic # [MaxDamage] >= 1 && [ToHit] >= 10 && [MaxHp] >= 10 && ([Dexterity] >= 5 || [Strength] >= 5) && [itemlevelreq] <= 18

//=========================
//==== Grand Charms =======
//=========================

//[Name] == grandcharm && [Quality] == magic # [Tohit] >= 40 && [FHR] >= 1 && [itemlevelreq] <= 9
//[Name] == grandcharm && [Quality] == magic # [MaxMana] >= 15 && [FHR] >= 1 && [itemlevelreq] <= 9
//[Name] == grandcharm && [Quality] == magic # [MaxMana] == 20 && [MaxHp] == 15 && [itemlevelreq] <= 9
//[Name] == grandcharm && [Quality] == magic # [MaxDamage] >= 4 && [ToHit] >= 21 && [MaxHp] >= 16 && [itemlevelreq] <= 18
//[Name] == grandcharm && [Quality] == magic # [MaxDamage] >= 4 && [ToHit] >= 21 && ([Dexterity] >= 6 || [Strength] >= 6) && [itemlevelreq] <= 18
//[Name] == grandcharm && [Quality] == magic # [FHR] == 12 && [ToHit] >= 21 && [MaxDamage] >= 3 && [itemlevelreq] <= 18
//[Name] == grandcharm && [Quality] == magic # [FRW] >= 7 && [MaxMana] >= 20 && [itemlevelreq] <= 18

//=========================
//==== Magic Armor ========
//=========================

//[Name] == mageplate && [Quality] == magic # [sockets] == 3 && [maxhp] == 80

//=========================
//=== Magic Amulets =======
//=========================

[Name] == Amulet && [Quality] == magic # [palicombatskilltab] == 2 && [maxhp] == 80 && [itemlevelreq] <= 30
[Name] == Amulet && [Quality] == magic # [ItemAddClassSkills] == 2 && [maxhp] == 80 && [itemlevelreq] <= 30


//=========================
//===== Magic Shields =====
//=========================

[Name] == barbedshield && [Quality] == magic # [fbr] == 30 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30
//[Name] == kiteshield && [Quality] == magic # [fbr] == 30 && [sockets] == 3 && [itemlevelreq] <= 30
//[Name] == towershield && [Quality] == magic # [fbr] == 30 && [sockets] == 3 && [itemlevelreq] <= 30
//[Name] == pavise && [Quality] == magic # [fbr] == 30 && [sockets] == 3 && [itemlevelreq] <= 30
//[Name] == scutum && [Quality] == magic # [fbr] == 30 && [sockets] == 3 && [itemlevelreq] <= 30
//[Name] == boneshield && [Quality] == magic # [fbr] == 30 && [itemdamagetomana] >= 12 && [itemlevelreq] <= 30

//=========================
//=== Magic Jewels ========
//=========================

//[Name] == jewel && [Quality] >= magic # [maxdamage] >= 14 && [itemlevelreq] <= 9
//[Name] == jewel && [Quality] >= magic # [mindamage] >= 8 && [itemlevelreq] <= 9
//[Name] == jewel && [Quality] >= magic # [enhanceddamage] >= 20 && [maxdamage] >= 1 && [itemlevelreq] <= 9
//[Name] == jewel && [Quality] >= magic # [enhanceddamage] >= 20 && [mindamage] >= 1 && [itemlevelreq] <= 9
//[Name] == jewel && [Quality] >= magic # [ItemReqPercent] == -15 && [maxdamage] >= 1 && [mindamage] >= 1 && [itemlevelreq] <= 9
//[Name] == jewel && [Quality] == magic # [maxdamage] >= 15 && [tohit] >= 50 && [itemlevelreq] <= 18
//[Name] == jewel && [Quality] == magic # [maxdamage] == 20 && [itemlevelreq] <= 18
//[Name] == jewel && [Quality] == magic # [maxdamage] == 15 && [enhanceddamage] >= 20 && [itemlevelreq] <= 18
//[Name] == jewel && [Quality] >= magic # [ItemReqPercent] == -15 && [dexterity] == 5 && [strength] == 5 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 5 && [itemlevelreq] <= 18
//[Name] == jewel && [Quality] >= magic # [dexterity] == 5 && [strength] == 5 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 5 && [itemlevelreq] <= 18
//[Name] == jewel && [Quality] >= magic # [dexterity] == 5 && [strength] == 5 && [MaxHp] >= 5 && [itemlevelreq] <= 18

//=========================
//==== White Helms ========
//=========================

//[Name] == crown && [Quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3 && [itemlevelreq] <= 30
[Name] == grandcrown && [Quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3 && [itemlevelreq] <= 30

//=========================
//==== White Weapons ======
//=== AReincarnation @ d2jsp looking for stuff =======
//=========================

//[Name] == broadsword && [Quality] == superior # [enhanceddamage] == 15 && [tohit] == 3 && [itemlevelreq] <= 30
//[Name] == crowbill && [Quality] == superior # ([sockets] == 0 || [sockets] == 5 || [sockets] == 6) && [enhanceddamage] == 15 && [itemlevelreq] <= 30
//[Name] == knout && [Quality] == superior # ([sockets] == 0 || [sockets] == 5 || [sockets] == 6) && [enhanceddamage] == 15 && [itemlevelreq] <= 30
//[Name] == naga && [Quality] == superior # ([sockets] == 0 || [sockets] == 5 || [sockets] == 6) && [enhanceddamage] == 15 && [itemlevelreq] <= 30
[Name] == warscepter && [Quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillconcentration] >= 2 && [skillblessedhammer] >= 2 && [itemlevelreq] <= 30
[Name] == divinescepter && [Quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillconcentration] >= 2 && [skillblessedhammer] >= 2 && [itemlevelreq] <= 30
[Name] == divinescepter && [Quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillcharge] >= 2 && [skillfanaticism] >= 2 && [itemlevelreq] <= 30
[Name] == warscepter && [Quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2 && [itemlevelreq] <= 30
[Name] == divinescepter && [Quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] >= 2 && [skillconviction] >= 2 && [itemlevelreq] <= 30
[Name] == divinescepter && [Quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillfanaticism] == 3 && [skillzeal] == 3 && [itemlevelreq] <= 30
[Name] == warscepter && [Quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] == 3 && [skillfanaticism] == 3 && [itemlevelreq] <= 30
[Name] == divinescepter && [Quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] == 3 && [skillfanaticism] == 3 && [itemlevelreq] <= 30
([Name] == divinescepter || [Name] == warscepter) && [Quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillholyshield] == 3 && [itemlevelreq] <= 30
[Name] == ashwoodbow && [Quality] == superior # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 5) && [bowandcrossbowskilltab] == 3
//[Name] == ashwoodbow && [Quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [bowandcrossbowskilltab] == 3  // less strict version of the above line
[Name] == warscepter && [Quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillzeal] >= 2 && [skillconcentration] >= 1 && [itemlevelreq] <= 30
[Name] == warscepter && [Quality] <= superior  && [flag] != ethereal# ([sockets] == 0 || [sockets] == 5) && [skillzeal] >= 2 && [skillcharge] >= 2 && [itemlevelreq] <= 30

//=========================
//===== White Armor =======
//=========================

//[Name] == ancientarmor && [Quality] == superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 4) && [enhanceddefense] == 15 && [itemlevelreq] <= 30

//=========================
//===== White Shields =====
//=========================

//[Name] == grimshield && [Quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 2 && [itemlevelreq] <= 30 // for rhyme runeword

//=============================================================================================================
//=============================================================================================================
//============================== Imposible VERSION of Pikit for D2NT 3.0         ==============================
//============================== Made 01/04/2010 By Mr.G™ © 2009-2010            ==============================
//===============================Edited By D2hacker88 @ D2jsp.org 2010-2011      ==============================
//============================== Europe Channel : Op G-Crew by Mr.G™ © 2009-2010 ==============================
//=============================================================================================================
//=============================================================================================================

Add A Comment: